OpenTK.


Bytecraft isn't going to use Unity anymore. I'm switching to OpenTK. Unity isn't good for voxels which is what I've been trying to use and doesn't apply materials properly. However, OpenTK does both of these very well, and I'm very excited.

Unity can also just be a struggle sometimes, and I think Visual Studio 2022 Community is easier and more fun.

I've already made a voxel which renders well, and I am now applying a texture instead of plain colours. I am very excited for what's to come.

Get Bytecraft

Comments

Log in with itch.io to leave a comment.

I finished the OpenTK Presentation Demo! Uploading tomorrow!